Construct a new entity with the given name.
Name of the entity.
Is the entity active.
Entity's components.
Scene that this entity is in.
Tag of the entity.
Entity's transform component.
Get the entity's id.
Add a component to the entity.
Component to add.
Added component.
Awake.
Get a component from the entity.
Component to get.
Component or null if not found.
Late update.
Remove a component from the entity.
Component to remove.
True if the component was removed, false if not.
Start.
Update.
Generated using TypeDoc
Construct a new entity with the given name.