Construct a new component.
The rigidbody acceleration.
Is the component enabled.
Entity that this component is attached to.
Friction of the rigidbody.
Gravity should be applied to the rigidbody.
The rigidbody velocity.
Returns the component id.
The component id.
Add force to the rigidbody.
The force to apply.
Awake.
Late update.
Start.
Update.
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The rigidbody component is used to apply forces to an entity and detect collisions.